I completely understand the sentiment people have against AI-generated images in games - I work in a field which might soon be obsolete because of AI.
On the other hand I would never have been able to make this game without the recent generative AI revolution. This is a hobby project and while I would love to be able to pay an artist to create the art, the game has not generated the income to pay someone to draw even a single image.
I am not a big company trying to cut costs and I think that in some aspects actually the generative AI could act as an enabler of people's creativity. I'd like to think that this project is one such case. However, you are certainly entitled to your opinion on this matter.
I totally get your point of view, I also make games. AI are tools that has been helping us in video games for a long time, but not like this and it is not ready to replace game developers and game artists.
However, it's true that it's great for creating mood boards and prototypes, but a little photomontage would do just fine. But for free content like that, it's not totally disturbing, as long you give the context and warn that there is AI
Great Game! The puzzles were challenging and the story was engaging. The app integration made the gameplay smooth. The print-and-play format is convenient, and each puzzle connected well with the story. Looking forward to the next episode and recommend it to those who enjoy puzzles and escape room games. Great work by the creators!
Hi, the app on android only has the first challenge after we enter *** as the cod the next page returns back to the lock and doesnt go to the next challenge. Could you please fix this?
After you solve the first puzzle, the game tells you to take the next printed page (4):
Then you need to find out which is the next challenge yourself and then switch to it by turning the first ring (with the symbols) in the lock. The symbol of the second challenge is printed on the railway map, the one shown below:
Let me know if something does not work like that on your side.
Wouldn't it be easier if the page simply goes to the next page? Or is this because the puzzles are not linear? Overall I think there may be a better design than using the same lock as both the puzzle number and also as the solution to the puzzle.
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I'm glad I didn't pay for this game, it would have been disrespectful to charge for a game with AI generated images...
I completely understand the sentiment people have against AI-generated images in games - I work in a field which might soon be obsolete because of AI.
On the other hand I would never have been able to make this game without the recent generative AI revolution. This is a hobby project and while I would love to be able to pay an artist to create the art, the game has not generated the income to pay someone to draw even a single image.
I am not a big company trying to cut costs and I think that in some aspects actually the generative AI could act as an enabler of people's creativity. I'd like to think that this project is one such case. However, you are certainly entitled to your opinion on this matter.
I totally get your point of view, I also make games. AI are tools that has been helping us in video games for a long time, but not like this and it is not ready to replace game developers and game artists.
However, it's true that it's great for creating mood boards and prototypes, but a little photomontage would do just fine. But for free content like that, it's not totally disturbing, as long you give the context and warn that there is AI
Great Game! The puzzles were challenging and the story was engaging. The app integration made the gameplay smooth. The print-and-play format is convenient, and each puzzle connected well with the story. Looking forward to the next episode and recommend it to those who enjoy puzzles and escape room games. Great work by the creators!
Thanks! Glad that you liked the game.
Hi, the app on android only has the first challenge after we enter *** as the cod the next page returns back to the lock and doesnt go to the next challenge. Could you please fix this?
Hello,
After you solve the first puzzle, the game tells you to take the next printed page (4):
Then you need to find out which is the next challenge yourself and then switch to it by turning the first ring (with the symbols) in the lock. The symbol of the second challenge is printed on the railway map, the one shown below:
Let me know if something does not work like that on your side.
Wouldn't it be easier if the page simply goes to the next page? Or is this because the puzzles are not linear? Overall I think there may be a better design than using the same lock as both the puzzle number and also as the solution to the puzzle.
Yes, I wanted to support non-linear sequence of solving the puzzles in the app, although this is not used in the first game.